Have you got an idea
for a game but
lost on where
to start?







down at










DOWNLOAD THE COMPLETE QUIDE!

you can find a plethora of information on how to take your game from idea to prototype, production to launch.



We go through the nitty-gritty so you can make informed decisions about the right path to take. We want to demystify the games production process and equip you with the information you need on everything: design principles, playtesting, licencing, and guidance on who to contact within your academic institution.


?
Wondering whether you should licence your game or go solo with a kickass Kickstarter campaign
We provide a carefully curated list of resources to help you make the right choice before you even put pen to paper. We spell out all the lingo in no-nonsense terms and show the benefits of keeping your game economical so you can bring your academic ideas to wider audiences.
Needing inspiration?


Tag along to one of our design workshops and talks where we invite the practitioners, publishers, and designers shaping the games industry to come speak with academics and share their expertise. Sign up to our [Ludic Labs] networking platform to keep abreast of events as they appear.
Become part of a community

by joining Ludic Labs and benefit from the bevy of case studies generated by Aspect consortium institutions. Better still: after each event, you can keep in touch with fellow members via our group chat functions and start turning those game ideas into gamechangers.


So, what are you waiting for?
Sign up to [Ludic Labs] today or download our handy [PDF guide] to get started, and let the games begin!
